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by huydotnet 4034 days ago
Hi @daanavitch. Thank you so much.

Yes you're right. We realized that using binary data would help speed up the connection a lot. But it's really hard to improve. SocketIO already supported binary data but its core was built for transfer JSON data at first.

I'm starting a new project and still considering using Node/SocketIO or C++ for my server. Writing WebSocket server in C++ is not so popular and there will be a lot of problem if we're out there with it and need help.

I've read about the client-side logic and server-side correction solution, but it's too much complicate for a clone like this :D But thanks for a great direction, I will need this for my next production project.