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by crimsonalucard
4036 days ago
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The trailer implies that these games offer worlds of boundless possibility, what it really is, is worlds with a bunch of generated primitives and sliders to change some numerical parameter. It's not that the trailers for these games lie, it's just we subconsciously expected more. To achieve what we expect, the programmer needs to implement features that allow emergent gameplay and unpredictable situations to arise alongside procedurally generated settings. There are few single player games that actually pull this off. Dwarf Fortress, ARMA, and GTA V to name a few. |
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