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by pointernil
4051 days ago
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An idea breading for long time already: in image compression, wouldn't a processing pass subtracting such a raw approximation of the image from the actual image allow for better compression? Is this used in any of the actually used image compression formats? If not why not? Why is jpg f.e. using only tiny local windows/blocks for processing? |
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E.g. a 320x240 video has 3 seconds at 25fps, i.e. 75 frames and key frames are created each second. Frame sizes will then be something like:
Now, this technique might be good when compressing images - have a large image that roughly approximates the original and then a smaller one reducing the errors. Or even better, multiple smaller images that correct local errors?I suggest we create a startup immediately. Someone might already have a cool video explaining how their compression algorithm is going to change the web and the world.
edit: others already thought of this: https://sonnati.wordpress.com/2010/10/19/h-264-for-image-com...