Technically Rust will be 1.0 by the end of the week; but that won't magically make it faster.
The real point to be made here is that Rust can be optimized without dropping any design principles. It's a solvable problem. On the other hand, Java and Go's design puts a limit on the optimization you can use.
(Also, those benchmarks are a year old IIRC, Rust might actually have sped up in that time!)
The real point to be made here is that Rust can be optimized without dropping any design principles. It's a solvable problem. On the other hand, Java and Go's design puts a limit on the optimization you can use.
(Also, those benchmarks are a year old IIRC, Rust might actually have sped up in that time!)