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by babby
4057 days ago
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In theory, with DX12 timed for a 2015 release it could ease the burden enough to make the PC upgrade easier. From what I've gathered DX12 will be significant in terms of efficiency, so new games which support it may be viable. It's also worth considering whether new games that come out will take VR into account in terms of graphical complexity. If it's clear VR is a viable marketing strat for a game or it gets to a point where big games are expected to support it, it could mean a developer will compromise scene complexity for it. I'm okay with that. |
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