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by losvedir
4057 days ago
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> If I dereference a Box<CanineTrait> and call "bark," how is the correct implementation found at runtime? Is there a vtable or something analogous? I think a vtable. It's my understanding that "trait objects" (boxed traits) are how you implement dynamic dispatch in rust. If instead you were talking about a `fn foo<T: CanineTrait>(x: T) { ... }` trait bound (the more common case), there will be monomorphization and static dispatch. Source: http://doc.rust-lang.org/1.0.0-beta/book/static-and-dynamic-... |
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