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by jbhkb1 4066 days ago
designer of DragonBox Algebra here... 0- i totally agree with your post : ) 1-the game was never conceived as a headstart product! 2-our goal is to deliver products that introduce the big ideas in math in an engaging and efficient way, because math can be such an unnecessary pain for many children 3-we recommend to play DragonBox with family members : ) 4- your reference [1] could be about self regulation (social interaction primarily) and academic achievement: http://people.oregonstate.edu/~mcclellm/ms/Morrison,%20Ponit...
1 comments

> 1-the game was never conceived as a headstart product!

True that may be, but the blurb on the "DragonBox Algebra 5+" product on the linked page says:

"It’s perfect for giving your child a head start in mathematics and algebra. "

interesting point. It was not conceived as headstart, but it is sold as headstart. I want it as a real game, and i want it as an efficient learning tool. I want it for discovery and shared learning moment, and i want it for avoiding math challenges later. I want it for pleasure and i want it to teach very difficult stuff quickly. Seems like many contradictions here. arghh u revealed that i m human i guess : ), with incompatible goals and complex realities. At the same time, this complexity and contradiction makes it a very interesting challenge : )