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by pshc 4065 days ago
Or: Should have been implemented in a language without garbage collection pauses?
1 comments

Garbage collection pauses work very much fine on a heavily modded server I monitor as part of BuildCraft development. The server, with its 40+ mods and about 20 thousand tile entities running at any given time generates about 50-100MB of objects every second. In fact, Minecraft's own explicit chunk GC is MUCH slower than Java's and causes actual 2-3 second pauses!