| > Bethesda did not ask for the fix. They have no obligation to compensate them financially. This is why this isn't about Bethesda paying or not paying modders. This is about why the hell should Bethesda get 75% of the profit out of a modification that was made on someone's own time and sold through a third party. It's not as if Bethesda was doing quality control, providing support, hosting the mods or providing a marketplace. Steam is providing the hosting for the mods and providing the marketplace, so it makes sense they get that small cut. Bethesda shouldn't be getting such a big part of the pie. This is not about some mods being free while other are paid. This is the community saying "No, we don't accept that. The modder getting 25% of profit for something that was done independently, without their support, is unacceptable." The game company is getting free content, free publicity, free developers. They shouldn't also get the majority of the profit. edit: fixed some numbers that were wrong (75% profit by company vs 25% profit by modder) |
Also, for the record, Bethesda only gets 45%, Valve get 30%, and the modder gets 25%.
> The game company is getting free content, free publicity, free developers. They shouldn't also get the majority of the profit.
You have it backwards, the modder is getting free content (the base game), free publicity (Bethesda spent $100m+ advertising Skyrim) and free developers (everyone who developed the engine/assets/etc.). The modder is getting way more free stuff than Bethesda.