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by jeeva
4065 days ago
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>If lone hobbyists can improve a game so much, can you imagine if a studio of 5-10 could make a viable living from modding? If this was viable, you'd think that studios would consider paying small teams to continue patching and generating content for games for some years. </?> Obviously this has happened with a few games, but one minor argument I've seen put out over the weekend was something along the lines of "why don't $studio just hire these guys?", and some sadness that it might happen even less often. |
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If you're Bethesda then maybe you don't get out of bed for less than $10,000,000. This leaves the door open for small teams that will be more than happy with a much smaller pay day.