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by MCRed
4067 days ago
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Such a plan, I think, would require another method of monetization. Paid apps as a monetization strategy has failed. Advertising I think is failing too. Free with in-app purchase is making a lot of money but people don't like it. This is a big challenge for apple. |
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App store revenue has been increasing constantly since its launch.
http://www.macrumors.com/2015/04/15/app-store-google-play-re...
http://www.macrumors.com/2015/04/27/app-store-record-growth-...
I agree that it has problems (visibility of quality apps, abundance of trashy apps, high competition) but profitability does not seem to be one of them.
EDIT: (Answer to TorKlinberg below) I guess so, I don't see why it should not figure. "People don't like it" it's just an opinion which I don't see being backed up by data, in the end people "like" with their wallets.