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by mhuffman 4066 days ago
They still think that "the problem" was that they were asking for mods to be compensated(and that the exiting mod community doesn't like commercialism), not that they were keeping 3/4 of it.
1 comments

Valve kept 30%, Bethesda kept 45% and modders got the rest. It's not just Valve's fault.
Wow, Bethesda is sure greedy in a self-punishing way. I mean you have to buy the game before buying mods. Surely 5-10% would be enough.
I'm sure from Bethesda's perspective, they own the IP and built all of the tools for the modders. It made sense in their meetings, but failed in the community.
They said something along the lines if "25% is an 'industry standard". I think they referenced to the hats, knives and whatnot being sold on TF2/CS:GO marketplaces.