| > 3. I'm sorry, but you lose credibility by claiming most security reports can be qualified in a minute or less. You can certainly throw out many in a similar time frame, perhaps five minutes, but real vulnerabilities? No. That was exactly what I was trying to convey: real vulnerabilities can easily be separated from non-issues quite quickly because the later mostly entail things which can be checked in a matter of minutes. > You will never receive $100,000 for selling a vulnerability in PayPal. You probably couldn't even find a buyer for it on the "black market." $100,000 may have been slightly inflated, but with a bit of creativity it isn't that hard to believe. Orchestrated correctly one could walk away with a few million dollars from exploiting such a vulnerability. > This is all to say that I believe your outlook is not consistent with reality, with all due respect. Bug bounties are not a simple decision to make. I've seen development teams swamped, overwhelmed and jaded from the reports they receive. Or perhaps you and I simply have experienced different realities - as I have not seen development teams swamped from them and have seen major security improvements come about as a direct result to a bug bounty program. Of the perhaps 15-20 companies (albeit all < $1b market cap) I've spoken/worked with in regards to bug bounty programs or security in general - none of them were receiving more than a handful of reports a week which took up perhaps 2 hours of an engineer's time. |
What about the non-issues that are reported with complicated conditions but don't actually work? Just because you can throw out the obviously bad items doesn't mean the rest are real.
>Orchestrated correctly one could walk away with a few million dollars from exploiting such a vulnerability.
Exploiting it is rather different from selling it, though, right? And since a vuln in a website can literally be closed immediately, and PayPal's got whole divisions dedicated to preventing and undoing the damage you can do even with "account takeover", it'd be rather much a risk to pay someone cash for a vulnerability. At the first slip, the value drops to $0. Plus all the issues of verifying the bug and establishing trust for both parties. Seems rather difficult.