| There's two different distinctions in software for which "proprietary" is commonly used: 1. proprietary vs. Free / Open Source (code released under an F/OSS license), and 2. proprietary vs. Open Standards (an implementation of a standard governed by an independent standards body and freely implementable.) QUIC is not proprietary by F/OSS on the first axis, and currently proprietary rather than based on an open standards on the second axis, with a stated intent of becoming the basis for open standards works in the future. There is, I think, a pretty good case that this is a good way to get to new open standards that are actually useful for solving real world problems. |
So this definition of proprietary does not seem particularly useful ....