There are no gamdevs on the c++ committee, probably because games companies are cheap bastards and don't want to expend resources on something that will affect them 10 years down the line (or even 2). Join the committee.
Haha, even if that were something I was interested in at all, I'm honestly not sure what you could do to fix it at this point. I think that ship has sailed. Most of the issues are library issues (and are far deeper than my complaints about allocators). The language issues largely come from having too many features, and its not like any of them can be taken out.
FWIW, I'm currently pinning my hopes on JAI, even though it's a long shot.
FWIW, I'm currently pinning my hopes on JAI, even though it's a long shot.