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by roblev 4083 days ago
I would think jblow knows what he's talking about here, he's delivered at least one great game to the world (to me, Braid had the perfect difficulty ramp and an awesome level of inventiveness).

As a buyer on Steam actually I didn't feel I had a direct relationship with jblow as the developer, but I would have been very happy to receive his marketing material, especially if it was programming tips!

http://www.quora.com/What-are-the-5-tips-of-a-productive-dev...

(...looking forward to The Witness)