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by tomjohnson3 4077 days ago
hmmm...i watched the video of kyle pitching and i understood what was talking about. i don't see what was so bad about it. to me, given the interruption-laden flow of the dialog, it was as clear and concise as you could probably expect (though i'm sure the pitch got better over time)...but i'm a developer (the target). i think the problem was not necessarily the content of the pitch, but the fact that he tasked with getting a non-developer (or one who's been out of the game) to understand the specific problem he was addressing - in an artificially short time frame. ...he was also talking to someone who was desperately trying to put his idea in a box so he could understand. it's too bad that kyle took it so hard. it's great to share this experience with others so they can learn that pitching is hard and doesn't always go your way. practice, practice, practice.