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by yoklov 4085 days ago
Worth noting that the style of C++ most common (in my experience) in game development is pretty far from what is considered "modern C++11 best practices", and the modern C++11 style tends to be frowned upon.

Thats not ubiquitous, but it indicates that despite the upswing, hitching yourself to that language is easier said than done.

1 comments

Unreal Engine 4 supports a lot of C++11 style. True, it's not ubiquitous but it is helping the upswing. It's quite the behemoth.