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by btilly
4083 days ago
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I am old enough to remember when assembly programmers used to use that complaint as a reason not to program in C. And when C programmers would use that complaint as a reason not to program with templates in C++. And when C++ programmers used that complaint as a reason not to program in languages with garbage collection. The truth is that no matter what level you program at, you are depending on a long toolchain that you don't understand the details of. You are explicitly aware of not understanding autogenerated stuff at your level. But are ignoring how little you understand of what is underneath the level you are used to programming at. Get used to it. A few years back I remember an article that started by diving into what actually happens between pressing a key on the keyboard and a letter appearing on the screen. I wish I could find it for you. It was a long article. And repeatedly got into too much detail, then narrowed down the scope and got into more detail. Over and over again. You don't actually understand how your computer or code works. Instead you create a useful working model and proceed with that. Said working models can include both lower levels than your usual, or you can build up higher levels. Get used to it, take advantage of good tools, and you will accomplish more. The alternative is to get stuck in what you know, refuse to go outside of that boundary, and be less productive. The choice is yours. |
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That comes back to the complaint about the auto-build tools. Using the tools, by themselves, is perfectly reasonable. On the other hand, writing Makefiles by hand isn't particularly onerous. What is frustrating, however, is when I'm expected to edit a Makefile that was generated by a tool without having access to the script that generated said Makefile.