> I'm essentially certain they cannot view in 10-bit. Only workstation GPU's (Quadro and FirePro) output 10-bit (consumer GPU's are intentionally crippled to 8-bit)
That's not what NVidia says:
"NVIDIA Geforce graphics cards have offered 10-bit per color out to a full screen Direct X surface since the Geforce 200 series GPUs"
I can't find any details on the Crossover, but the Achieva is an 8bit panel with FRC to attain effective 10-bit. It's not true 10 and I wouldn't recommend using it in a professional setting (benchmark being a true 10bit panel with usually 12 bit processing such as Flanders Scientific http://www.flandersscientific.com/index/cm171.php).
And while NVIDIA does output 10bit on GeForce, it's limited to
> full screen Direct X surface
which means no OpenGL (a must with pro apps). I suppose it might be possible to use a DirectX decoder in your video player to output 10bit video but I haven't heard anyone doing it or tried myself.
All that said, I was originally talking about consumer facing 10bit, so the monitors are probably a valid point. As someone who cares about color reproduction, I hope to see more of that - especially as we move towards rec2020.
And while NVIDIA does output 10bit on GeForce, it's limited to
> full screen Direct X surface
which means no OpenGL (a must with pro apps). I suppose it might be possible to use a DirectX decoder in your video player to output 10bit video but I haven't heard anyone doing it or tried myself.
All that said, I was originally talking about consumer facing 10bit, so the monitors are probably a valid point. As someone who cares about color reproduction, I hope to see more of that - especially as we move towards rec2020.