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by icesoldier
4092 days ago
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Related to this is Lizard, a Kickstarter project that got funded last year, where one person is writing a new game for the NES. He's posted some development blogs as updates to the project, and it's fascinating reading about the design considerations he's taken: https://www.kickstarter.com/projects/1101008925/lizard/updat... (Of note, this is the same one who made MOON8 - a cover project for Pink Floyd's Dark Side of the Moon for the NES [0] - and more recently, getting the "2A03 Puritans" album, a NES chiptune collaboration album, onto a rom and cartridge [1].) [0] http://rainwarrior.ca/music/moon8.html [1] http://rainwarrior.ca/projects/nes/2a03puritans.html --- I've personally only messed with the NES from an audio perspective, having spent a lot of time a few years back in FamiTracker [2] to write music for it. I always found it interesting that the Famicom had the ability for cartridges to include their own audio hardware in addition to the mapper, battery-RAM, etc. Like the mappers, the vast majority of these games that included expansion audio chips kept to a small-ish set of chips. Chiptune (especially Famicom chiptune, due to the time I spent tinkering with it) is a fascination of mine, so I could point out some samples for the various expansion audio chips if anyone would like. [2] http://famitracker.com/ |
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