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by danbruc
4093 days ago
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I just had a look at the definitions again. The presented log buffer implementation is neither wait-free, nor lock-free, nor obstruction-free because one failed writer will prevent the progress of any other thread unconditionally, in consequence this is accurately described as a blocking algorithm. To just quote from Wikipedia »[...] an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread [...]« which is obviously not the case because a failed writer will cause all subsequent writes to fail, i.e. the writers will happily fill the buffer but the messages never really make it into the buffer in a way that the reader can see them. In case of the SPSC queue the requirement is that the writer must be able to enqueue new items no matter what the reader does and the reader must be able to dequeue all items for which the enqueue operation succeeded no matter what the writer does afterwards. The presented queue implementation meets this requirements. If the writer fails between steps 4 and 5 the write did not succeed and it does not matter that the reader can not see the item. What you say about keeping the data structure usable for other threads seems correct to me. You must not confuse lock-free and not using a lock, these are two different things. An algorithm using locks is a blocking algorithm but using locks is only sufficient, not mandatory. If no process can block other processes unconditionally the algorithm is non-blocking and obstruction-free, lock-free and wait-free are different progress guarantees for non-blocking algorithms in ascending order of strength. One last point, if you try to obtain a lock and fail to do so you are considered blocked, no matter if you spin, suspend the thread or do unrelated things to waste some time until retrying later. |
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Each thread under the algorithm can perform their actions in a finite number of steps without ever blocking. This means the producers can continue to do other work. The consumer can continue to consume from other log buffers without being blocked and complete in a finite number of steps. If a producer is killed mid operation then no further progress can be made on that log buffer. If this is considered blocking then the algorithm is blocking and therefore not wait-free. It would need to be killed by another malicious thread for this to happen.
What is clear is that this algorithm gives the best latency profile of of all the measured messaging systems and the highest throughput. I now have the challenge of searching for a name that best describes its behaviour.