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by mingmecca 4105 days ago
I lose about 20 points of IQ in a technical interview. It's nerve racking (I wear black shirts to hide the sweat) and it cost me a job working for a well known VR company. I passed the 'practical', which was a 2 hour coding test to generate a working game application, but the tech interview probably did me in. I've been programming games for almost 20 years, and as far as I know I'm one of the few who has done lead/senior level work on games that were both #1 and #2 simultaneous chart-topppers, but I still couldn't get the job. Their loss I guess, but it still sucks, as I was really enthused about what they were doing and could contribute significantly. I was about 10 years older than their typical engineer however, so maybe ageism played a part. I'll never know. I just wish companies would look at my past body of work, see that I'm friendly and un-abrasive, and bring me aboard.
1 comments

Have you thought about jumping into the world of Serious Games?My company is usually looking for experienced game developers with industry talent. The "Serious Games" side of the house is (to me) twice as rewarding as the other side. We don't live and die on the finicky sales cycle of the public and get to focus on delivering cool products that are already paid for by one customer.

If you want to chat more about it, hit me up. me (at) ericharrison.info

> already paid for by one customer

.... tactics sims for militaries ?