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by jheriko
4115 days ago
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why does OpenGL rule out vector formats? there aren't that many great libraries out there for doing it cross platform, but if you treat them as platform dependencies it should be easier... you can probably google and find loads, but to get you started a little... the main one I have experience of is 'cairo' which is quite a powerful library for all kinds of drawing things. there is an android build config (although its a bit old now) here: https://github.com/anoek/android-cairo - it is however not great for iOS or OS X... i've not used, but heard good things about 'sugar' as well: http://sourceforge.net/projects/libsugar/ |
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