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by shawn-butler
4109 days ago
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>>>
When you have a bad day at work you still have the sensation of accomplishment. You drove to work, attended meetings, take care of some stuff… you actually did some tasks.
>>> Probably not a very original thought but this strikes me as very similar to the same game mechanics / psychology involved in grinding ladder-type MMOs. Is it possible the mundane office environment is created to be somewhat addicting? |
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