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by shawn-butler 4109 days ago
>>> When you have a bad day at work you still have the sensation of accomplishment. You drove to work, attended meetings, take care of some stuff… you actually did some tasks. >>>

Probably not a very original thought but this strikes me as very similar to the same game mechanics / psychology involved in grinding ladder-type MMOs.

Is it possible the mundane office environment is created to be somewhat addicting?