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by baddox 4118 days ago
> It's seems clear that any content that advances the art is better than a content doesn't advance the art.

Perhaps that's true with all else being equal, but clearly all else isn't equal.

> I guess that what he meant is that global maxima is better than local maxima (which is clearly true), and data-driven vision is a hill climbing strategy, thus locking you into a local maxima.

My issue is that none of those examples are backed by any evidence that they are not doing a decent job of finding a global maximum.

1 comments

It's true in the sense that what makes technology and culture interesting is invention, not endless recycling.

You're pretty much suggesting that using strong feedback to force culture to stay within a tiny area of the total possible cultural phase space is just as interesting as allowing chaotic exploration of the entire space.

It's not just an argument against creativity, it's an argument against invention in general.

>My issue is that none of those examples are backed by any evidence that they are not doing a decent job of finding a global maximum.

That's the thing about global maxima - you only know that you've found a global maximum if you've explored the entire space.

Otherwise you've just stumbled across a local attractor, and you're stuck in a loop around it.

This isn't even a good analogy, because cultural attractors are contingent, and they vary over time. They're also unpredictable.

The reason they capture attention isn't because they're maxima in some analytic sense. They become found maxima because they summarise some aspect of human experience, so they appeal to a lot of people at once.

The spectrum of possible maxima is mysterious and not understood, which is how you get - say - Harry Potter coming out of nowhere and captivating a generation.

Culture is music, not a sine wave. You don't just want a single signal - you want a mix of related-but-different signals running all the time.

> It's true in the sense that what makes technology and culture interesting is invention, not endless recycling.

That may very well be what makes technology and culture interesting to you. It's not necessarily what makes technology and culture interesting to everyone, or even a large portion of people.

> You're pretty much suggesting that using strong feedback to force culture to stay within a tiny area of the total possible cultural phase space is just as interesting as allowing chaotic exploration of the entire space.

I made no remarks even remotely suggesting any of those claims.

> That's the thing about global maxima - you only know that you've found a global maximum if you've explored the entire space.

That may be a useful statement for extremely small problem spaces. It's not useful for the problem space of films. There are a lot of different possible 90 minute long 1080p 24FPS 24-bit color films. Good luck performing a search over that problem space.

>That may very well be what makes technology and culture interesting to you.

Do you really prefer static, stagnating cultures to dynamic and inventive ones?