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by WillPostForFood 4123 days ago
To redistribute code written with Mono for Unreal Engine, you must have a commercial license to the Mono runtime. These licenses are available from Xamarin for Mac, Android and iOS online, and you can request Windows licenses through support.

https://mono-ue.github.io/about.html

If you want to code in C# it is the primary language for Unity, and a commercial third party unsupported add on for UE4.