Hacker News new | ask | show | jobs
by shadowmint 4126 days ago

    Regarding the editor, unreal is pretty amazing. 
If it runs.

...and that's a big IF. The editor ran like absolute rubbish originally on macs, to the point where it was actually unusable.

They've done a lot of work on that, but it's still miles away from the unity editor.

I think it's really hard to argue the unreal editor is better; it's a lot slower, but it does have some nice tools.

You also can't create extensions as easily (if at all?) as you can for unity.

As you say, they're two different things, and the unreal editor is actually not bad... but if you were to compare them, the unity one would certainly rank more highly.

3 comments

Actually you can create extensions to the editor, but it requires a lot more of work compared to the counterpart. Also, i use both UE and Unity on my mac, and while i agree that UE crashes a lot, that's mostly on user error. Unity, on the other hand, crashes while importing textures, generic assets, resizing textures, hangs when clicking play, etc.
OSX support is more or less experimental and macs (except the Mac Pro) have pretty weak GPUs. Also performance on OSX is far worse, so you are better off just building a budget workstation if you plan to seriously work with it.
what about macs running windows? i'm curious to know if it's a hardware issue or OSX related.
definitely OS related, it's fine on windows, even on macs. Just the underpowered GPUs in most macs make it not really a pleasure to work with, Epic recommends workstations for development work. Personally, i'd just build a windows pc for UE work, it's not suited for laptops anyway.