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by Arelius 4123 days ago
> However, while I like Blueprints and hate C++, I still think it needs something in between such as Lua or C#

I'm actually a little curious about this, What does Lua or C# provide for you that using C++ in the context of UE does not? or is it simply familiarity with Lua and C#?

2 comments

Yes and no memory management. Self management can be scary.
Also I vomit a bit in my mouth every time I read C++ code base.