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by ziahamza 4126 days ago
Games in js have had similar requirements, or even tougher. expectation out of a game has been increasing for a long while, and there are games being built on js (even full fledge games using asm.js and webgl),

So i dint think the requirement for latency is as insane, you just need good dicipline, which game develers have had for decades

1 comments

An asm.js game using WebGL drops the slow language problem and drops the vast bulk of the browser layout problems, leaving only the problem that you're still sorta stuck on synchronousness, but games have dealt with that for years. The fact that you reached for those details to justify your point is further evidence of my point, not denial of it.