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by lione 4138 days ago
To be fair, isn't the games industry one of those industries where lower salary is one of the tradeoffs for a "fun" job? I mean so many young coders want to go into the games industry to make games and do what their passionate about. The majority of them realize that being underpaid and overworked isn't their cup of tea, and that they are more likely to be working on the next Super Street Sweeper instead of Halo, but those that remain tough it out because it's their dream/ambition in life and they hope that they can put their name and effort behind a big game. The supply for games people outstripes the demand by far, so they can pay lower rates.
1 comments

Everything you said is true, and that's exactly why I am here. I get to work on one of the biggest games of 2015, but the financial hit I am taking for having a "fun" job is huge. And the demand/supply is a problem,but I think it's overplayed. Like I've said, I work for one of the largest studios in the country, so there is a thousand people applying for every junior position we have, but we have some intermediate/senior positions which we can't fill for at least 5-10 months now.
The problem with senior positions being that older people have usually seen better and saner than you can offer, so your recruit pool is limited to within-industry pouching?
So logically.....if there is less supply for the senior positions and there is a problem filling them, why isn't pay increased for these positions?
Because like every other company on Earth they don't want to pay more?
Generally if you can't fill a position, it's because you're not offering enough.