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Which is of course no answer at all. Their own explanation for wasting hundreds of thousands of man-hours on a "quirky and flawed" separate compiler, linker, assembler, runtime, and tools is because they absolutely needed an implementation detail that is completely invisible to programs and which they are now replacing because it wasn't a good idea in the first place (segmented stacks). And it's worth writing out a 1000 word rationalization that doesn't bother even mention the reason that implementation was necessary in the first place, to better run on 32-bit machines. In 2010. Or they say that they had to reinvent the entire wheel, axle, cart, and horse so that five years later they could start working on a decent garbage collector. Never mind that five years later other people did the 'too hard and too slow' work on LLVM that a decent garbage collector needs. What foresight, that. That's not sense, that's people rationalizing away wasting years of their time doing something foolish and unnecessary. |
There is a great deal of work going on in LLVM on this issue for precise GC of other languages, and (from the outside) it looks like more hours have been spent on it than on the entire Go toolchain. As Go developers don't have the resources or expertise to make such wide-ranging changes to LLVM, it would have blocked Go development.
GCC is similar. Those working on gccgo are trying to work out how to add precise GC and copying stacks. It is much more complex than it was on the gc toolchain.
There is great value in having a simple toolchain that is completely understood by the developers working on it. In fact, that very idea, that code you depend on should be readable and widely understandable, is one of the goals of Go. Applying the goal to the toolchain is a case of eating our own ideological dogfood.