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by andrewf
4138 days ago
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Maybe. There are lots of finicky details, like inconsistent bit ordering and arbitrary lookup tables. I think it's a long week of work at least, probably more. On the other hand, it is probably the simplest compression format in widespread use that uses variable-length encoding, and there's a few implementation around for you to look at. Things like bzip2 and LZMA2 really don't have independent specifications and multiple implementations, and are more complicated to boot. Byte-oriented Lempel-Ziv formats like LZ4, LZO and LZJB would be a good way to dip your toes into a production compression format. The LZW encoding used by GIF files is also "simpler" in principle but I personally find it harder to wrap my head around. If you want to experiment with binary formats, it might also be interesting to write a decoder for a simple image format, like PCX files, or even for old game file formats like Doom's [http://doom.wikia.com/wiki/WAD]. |
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