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by Morphling 4142 days ago
Not bunnyhopping, but similar idea a game called Gunz: The Duel had many animation glitches where you could cancel animation lock with higher priority move. The action would execute, but the animation would be cut in short with a shorter animation which allowed you to perform a new longer animation move.

Commonly it was called kStyle or "korean style" in west since the game was korean and koreans came up with the bug. It made the game everyone was doing it flying through the map with swords swinging wildly it was a lot of fun and definitely raised the skill ceiling and someone how it didn't seem nearly as cheaty as the bunnyhopper in articles video.

1 comments

That sounds like how certain types of combos work in games like Street Fighter.