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by namuol 4144 days ago
For those interested in a more technical explanation for the Super Mario Sunshine 60FPS romhack, go here: http://jul.rustedlogic.net/thread.php?id=17475

The hack seems like it was possible because the engine was designed to run at arbitrary framerates, and the romhacker (ehw?) found framerate and vsync-related functions in the demo version of the game, which actually has debug symbols baked in!

Romhacking sounds really fun.