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by mkirlin
4156 days ago
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Valve always gets brought up as an example of a flat structure that works (and it already has been in this thread). Here's an interview with a former Valve hardware engineer describing how the system works in practice: http://www.gamasutra.com/view/news/195786/ExValve_hardware_e.... She likened the experience to high school, in terms of cliques that developed (which is about what you would expect). Her entire team got fired by Gabe Newell, which I kinda feel should answer any questions you have about whether there's actually a boss - whoever can tell you that you don't have a job tomorrow is in fact your boss, even if they don't want to acknowledge it. She agrees with what a lot of people have already said, that this works in small groups, but that it doesn't scale well. Honestly, it sounded like a pretty crappy place to work, although she freely admits that she was bitter, and that it's very much a case of a disillusioned zealot. I've enjoyed working with most of the bosses I've had, and I've always thought that it's nice to have people who give you direction and quality feedback. I've had some really terrible bosses too, but the idea that since there are some bad bosses we should throw out the whole structure of management seems like a big over-reaction. |
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