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by codygman
4150 days ago
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> Stateful is just so much more productive. There are a few reasons for this: If I want to make a game, there's no good functional framework. > my goto language is Python because I know for a fact that their libraries work and that their documentation is almost always stellar. > It's mostly because imperative languages are popular, so network effects mean they'll just get better and better. This claim makes it seem like imperative/stateful is more productive because of functional itself: > I've flip-flopped myself, because while I love the elegance of being a Fucntional, being a Stateful is just so much more productive All of your other comments seem to be "imperative/stateful is more productive because of popularity, docs, and libaries". Are you claiming both of those are true? Weakly claiming the first, strongly the second? Could you elaborate? |
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EDIT: Maybe a little longer.