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BonoboBoner
4153 days ago
That explains it, thanks. To me this makes the focus on non-blocking code in PlayFramework2.0 a bit more strange to me, since the JVM isnt single threaded.
1 comments
yowmamasita
4153 days ago
it's because native threads are expensive
link
BonoboBoner
4152 days ago
They are again? In this talk they mentioned them to be cheap in 2008
link