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by Vaskivo 4162 days ago
> In many instances, going with "evil" makes the game much easier

I agree. I find that many games present the moral choices in a way that become a "what possible reward do I want" choice.

One of the best ways moral choices were presented were in Skyrim, with the Deadric Princes' quests. You usully had to do some horrible thing (murder, cannibalism, torture, etc.) and you would be rewarded with a cool magical item. The moral choice is glarangly present while not being explicitly stated. You either do the quest or you don't. And that resonated with me because I believe that while there are many motivations for being evil (selfishness, greed, desire of power, sadism), the motivation and reward for being good is itself.

1 comments

+1 wisdom

Not useful for a Melee Class