Hacker News new | ask | show | jobs
by probably_wrong 4164 days ago
> Ultimately it's a game to be played for entertainment, and if you can get some people to think about social issues as they play it that's wonderful, but it's still supposed to be enjoyable.

I have not played SimCity for a long, long time, but IIRC it's meant to be less a "game" and more of a "interactive simulation". In that context, whether the emergent behavior is fun or not would not be the main point.

Or maybe the new SimCitys (SimCities?) are not like that anymore.

1 comments

The main focus of these kinds of toy boxes was always less on accuracy and more on making playing with the toys enjoyable. I really don’t see the contradiction in that and Sim City being an simulation. It’s practically always only accurate when that serves it being enjoyable. That’s how it should be.

Do you really believe it was ever a serious simulation?!