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by archagon 4175 days ago
Have you played it? It's like watching an animated movie. There is negligible repeated content, at least as far as the art and levels are concerned. Unlike 99% of iOS games, I felt as satisfied in level 1 as I did in 10. (And in fact, some of the best content is in the last few levels.) Everything feels alive and dynamic, from the crows to your friendly neighborhood totem. I even felt feelings. In an iOS game. Can you believe that?!
1 comments

I have. It is like an animated movie. Very pretty, but while the mechanics could be deep, I felt that the levels themselves were not. Unlike for example Braid or recently The Swapper, there were no epiphanies, just “rotate all the things and try to tap on the correct tile”.

Maybe I shouldn’t have expected a puzzle game, but this sort of space bending would really lend itself to more interesting problems to solve.

People spent A LOT of time on "animated movies" like Dragon's Lair and Space Ace, Monument Valley is better I guess :)

http://en.wikipedia.org/wiki/Dragon%27s_Lair_(1983_video_gam...

Mobile Phone games are suited for that kind of gameplay (and Dragon's Lair has been re-released for iOS I read), everything old is new again I guess :)

I don't have much to add here except that Braid and The Swapper are both excellent, excellent games.

They don't overstay their welcome and both have very refined game mechanics while also telling an interesting story.

fwiw the expansion is IMO a much better set of levels. longer, deeper, more bendy. especially after replaying it, the original set isn't as compelling (though still introduces the concepts very well). it is still pretty far down the "not much thinking required, just keep poking" side of gaming though, sadly.
I hear the DLC and RED expansion (not for sale anymore?!?) expanded on the mechanics quite a bit.