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by sideshowb 4170 days ago
The main weapons in raising perceived loudness are brickwall limiters such as Waves L3 which raise RMS (root mean square) amplitude while keeping peak levels constant. I think soundcheck is based on RMS, please correct me if I'm wrong - if it were based on peak levels then as you say it would indeed be useless.

I don't know how much or whether the other technologies you mention really help to boost perceived loudness much beyond what is measured by RMS. Multiband compression raises RMS. Boosting high and low frequencies (aka "bare fat bass and mad amounts of high end" [1] - beyond what is wanted for a good sound) could be defeated by measuring RMS based on equal loudness/frequency curves. I've never really used the other things you mention but whatever they are they can be defeated by technology that measures their effect in the listener device. That's if they can cheat RMS anyway - I'm not sure they can but if you do have data on that I'd be interested to see it.

As you say, sound quality is still lost, but if normalization (over the album length where necessary, of course) becomes the defacto standard in playback technology then the incentive for making bad quality/loudness tradeoffs in album mastering is gone. The standard if adopted would restore the dynamic range by taking away the engineers' incentive to compromise it. The engineers would doubtless breathe a sigh of relief as most of them are more bothered about this than we are.

Analog radio would still be mastered stupidly loud. I would assume final stage compression in radio broadcast is keyed on peak not RMS level, again please correct me if I'm wrong. But it's a dying medium anyway.

[1] https://www.youtube.com/watch?v=7nlzwDfxVSg

1 comments

That's if they can cheat RMS anyway - I'm not sure they can but if you do have data on that I'd be interested to see it.

RMS is a measure of power, not of perception. You don't have to defeat RMS to defeat perceived loudness.

But, you're right that a playback device could take measures to defeat the perceived loudness baked in (though they'd get quite complex, as the tools for baking it in are extremely complex these days, and I don't actually understand half of them, despite having studied audio in college and worked in the industry). I don't know if it would actually improve listener experience to do so, though. Ending the "Oh shit that's loud!" and "Why is this song so quiet?" problem would be positive for listeners, of course. But, at what cost?

"Analog radio would still be mastered stupidly loud. I would assume final stage compression in radio broadcast is keyed on peak not RMS level, again please correct me if I'm wrong. But it's a dying medium anyway."

Analog radio (and digital broadcast radio, as they still compress, despite some of the technical reasons for doing so being gone, inertia is strong in broadcast; I have noticed that Pandora and Spotify do not do any sort of compression, however, which is nice...but also annoying when the playlist has new and old music as the difference can be massive and unnerving) was among the earliest adopters of various technology to make music perceptively louder. Aural Exciters (a very early salvo in the loudness war) were available in a broadcast targeted version from very early on, etc.

I haven't been in the broadcast industry in a long time, and I worked in television rather than radio (though the station I worked for shared a tower with several radio stations and another TV station), but I'm reasonably confident radio stations in major markets still tend to have the most modern "make it loud!" devices available. Loudness=listeners in radio. That's why the loudness wars are happening.

I agree with most of these points. I should have been clearer in what I meant, RMS is a measure of power and a proxy for perception - according to you, a worse proxy than I thought, so thanks for educating me on that point.

"I don't know if it would actually improve listener experience to do so, though" - except inasmuch as it would remove the incentive to master albums too loud. And if it were the default in all playback devices (digital radio, codecs) it would also remove the incentive in broadcast. The only catch is it relies on the broadcaster not owning the means of playback, which with internet radio they sometimes do. But if it's someone like Spotify they are in a position to prioritize sound quality - are people really going to leave Spotify because it's too quiet when the thing has a volume control you can just turn up if you want? It's not like surfing analog radio channels used to be.