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by soylentcola 4176 days ago
More/better/cheaper depth cameras are also a good thing for VR development. You can do a little bit with Kinect right now but I'm looking forward to the day when I can set up 3+ small but relatively high resolution depth+video cameras around a room and combine the information to create a live 3d model of the space. From there it's a matter of compressing, transmitting, and decompressing this data to be displayed on a VR headset in another location and you'll start getting into 3d telepresence (the real "killer app" for VR in my opinion).
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The intel engineers are working on a bunch of stuff that isn't in the SDK yet. They mentioned multiple cameras.
This is based on multi-cam support running under Linux :)

http://www.theverge.com/2015/1/9/7519305/ces-2015-drones-int...

With the drone the scan space doesn't overlap and it only needs to detect obstacles not fine details. It's trickier when they are scanning all sides of an object at the same time because the projector structured light patterns will tend to interfere with each other.