| The lack of good instructions is definitely one! (Edit: although http://fsharp.org/use/linux/ covers the absolute basics pretty well) Up until recently, packaging was a bit of an issue, but recently the official Mono repositories have started being much more up to date again, and now include recent versions of F# as well: http://www.mono-project.com/download/#download-lin Getting vim support is still a case of cloning the project from github https://github.com/fsharp/fsharpbinding and running make in the vim directory - Vim 7.4+, make, python and a couple of other vim plugins required. After that, things can start getting pretty nice. For (my only public) example, https://github.com/mavnn/Advent2014 shows how you can use fsx scripts and paket (a package manager compatible with nuget.org and taking source dependencies from github) to create a nice little project without needing to get into any of the Visual Studio project file nastiness. Of course, if you need to work on an existing project, the Vim bindings know about how to handle that too - but actually editing project files is still a pain. One word of caution: there's currently a bug in the packaging for rpm: I'd go with Debian/Ubuntu packages at the moment. And as a final option, building from source is slow but has become pretty reliable over the last year or so. |