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by asuffield
4189 days ago
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> If it is really desired you could implement throttling according to packet loss, but not in the way that TCP does it - by buffering and waiting - instead you'd just send packets every N frames. You can't do that if you're just using TCP since you don't know when packets are dropped. It is really desired (and there are a bunch of ways to do it, and plenty of libraries that already implement them). Please, please implement protocols in this way, and not in the way described in the article. |
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