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by flohofwoe
4190 days ago
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Rust is currently developing so fast that this bullet point in the manifesto is nearly obsolete. C/C++ currently still has the edge for multiplatform-support (emscripten, PNaCl, iOS, Android(?), game consoles), but that's about the only remaining point. With Rust it is also easy to integrate existing C libraries (e.g. middleware libraries for game development), which is usually the main problem when choosing a language other them C/C++ for game development. |
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Rust programs also seem to produce big binaries, even with LTO, which would be another strike against it for web delivery.