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by TazeTSchnitzel
4209 days ago
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Firefox's JS is pretty speedy too though, and it's faster than Chrome for things compiled with emscripten due to asm.js, like every Humble Mozilla Bundle game, anything made with Unity or Unreal Engine, anything using stuff like sql.js or other C libraries, etc. |
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I don't think I've ever run any asm.js other than demos.
PS: I just ran Octane 2.0. The SplayLatency test looks like it's designed to test what I'm talking about; I get 25k in Chrome, but only 9k in FF. http://developers.google.com/octane/benchmark#splaylatency
A bunch of people reckon it doesn't matter - see e.g. https://news.ycombinator.com/item?id=8519507 - but I think it does. GC pauses are very noticeable when there are realtime constraints, like animation.