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by eropple
4210 days ago
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So you have a list of studios that all either got big when the barriers to entry were much, much lower than they are now (Insomniac did not spend a hundred million dollars on Spyro the frigging Dragon) or were founded by people with significant industry contacts and kicked off with direct lines to Sony and Microsoft and to publishers right in hand because of who they are? Are you sure you're proving what you think you're proving? The core of an "AAA studio" is a big fat wallet. It's essentially definitional. You're not actually saying anything with respect to them in any of your posts. |
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AAA do get a lot of money but it's the effect of them making games that sell well. There are dozens of startups in SF that cannot make even mobile games with their piles of cash and hundreds people. Money do not make you a AAA studio.