No, I don't want video. Tell it to me in simple words and pictures.
I have two complaints about video:
1) I don't want to enable JavaScript or use Flash. Most video fails one of those. 2) I don't want to spend the time to watch a video. Tell me in words and pictures, in less than a minute. I.e. an "elevator pitch".
I'm absolutely astonished at how many companies have horrible websites. In many cases I can go to Wikipedia and learn much more about a company, much faster, than from that company's website.
Understood.
You're right, a video is definitely better than the current demo for showing how it works.
I'll look into the Facebook problem too. Seamed to work fine.
Thanks a lot for the input!
From only reading the site, my guess is that the product allows you to select a rectangle, and whatever apps' window surface is in that layer stays there. So I could highlight the bottom 40px of my slack window and those bottom 40px would always be visible and updating even if I open another window over the "snap".
That's how I'm reading it. If that's actually true, that's pretty compelling. A "bring to front" of any portion of any app that keeps it live.
If not, then either I'm way off base or the site isn't clarifying the purpose behind keeping a snap "floating" - why is that a marketable point?
1. You use the name "snapshots" in the header, yet call it a Snap everywhere else.
2. You don't outright define what a Snap is anywhere on the page. I have to infer what it is from the screenshots and specific, single words you use.
3. Platforms in the header are disjointed. Put both on one side. Information should be modular--the OS X/iOS parts should be close together--so the user doesn't have to look around for it.
Had me interested enough to look at the App store and then I saw a bunch of in-app purchases are required for full functionality. Lost interest at that point. Would rather just pay for an app and not have to worry about unlocking features.
Ok. Makes sense.
Truth is, we're not really pushing for monetization right now, it was more of a try out with the in-apps.
Maybe, at our stage, power users working with the full app are more valuable than the earnings from a bunch of purchases.
You're trying to upsell the act of taking a screenshot. From that perspective, you have about thirty seconds of my attention before I close the tab. Your site has a B2B design for a B2C product.
Because if it was B2C you would be treating the customer like an ADHD addled child. You should have a 3 or 4 pane slideshow above the fold that explains why they need your app.
Your demo is confusing and not very communicative to me. Even after seeing it I couldn't figure out what you were trying to communicate with it.
I think you'd do better to have a video demo showing a specific use case, and explaining better how it works.
Also, Facebook sdk is complaining about an invalid app id.
BTW -- I am on a mac using chrome on the site, if that helps as far as the demo experience.