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by drewda
4215 days ago
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Machine learning folks don't know the history of CS or AI, so they've reinvented neural networks as "deep learning"? Or, industry types are looking for the next big thing, after "big data," and have rebranded neural networks as "deep learning"? I don't mean to be too cynical, but I still don't understand if "deep learning" represents any meaningful advance besides the ML and EE communities finding the benefits of a certain amount of structure, which is already well established in other lines of research. |
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IIRC (forgive me, I read the paper a few weeks ago) the solution is at its core a reinforcement learning system, with the deep net only making up the component that predicts reward from a (state, action) pair. With that in hand, there remains the non-trivial RL problem of balancing "exploration vs exploitation" in learning good strategies to play the game(s). While NN's have been used in this capacity before, I believe that, as other comments have mentioned, using a deep net to learn to map a high-dimension state-action space (e.g,the state of the game represented as pixels of the screen at a particular time) to expected reward in real time was indeed an advance, both theoretical and technical.
And, oh yeah, I just remembered that a University of Texas research group is doing work in this area too (there was a recent paper [2] from Peter Stone and others).
(Edited for clarity)
(Edited again to suggest another paper).
[1] - http://arxiv.org/pdf/1312.5602.pdf
[2] - http://www.cs.utexas.edu/~pstone/Papers/bib2html-links/TCIAI...